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How Great Writers Develop the Theme of a Story

November 07, 2017 | 9 min read

 


Today’s guest post is by Matt Grant. Matt is a Brooklyn-based writer and editor. His work has appeared in Literary HubBook Riot, HuffPost, and BookBrowse. Find Matt online, or follow him on Twitter and Facebook.


 

 

For many writers, upon hearing the word “theme,” our eyes tend to glaze over and our mouths grow slack-jawed. The word may set off flashbacks to high school English, in which teachers forced us endlessly analyze a story’s theme, images, and motifs when all we wanted to do was enjoy the writing and the characters. “Can’t a story just be a story?” we might have cried out as we did our homework, shaking our fists at the heavens.

Whether we like it or not, the idea of themes in literary compositions is ubiquitous and is certainly not going anywhere. But rather than something to be wary of, developing a strong theme in your work can actually set it above the rest. In her 2000 “Writers on Writing” article in the New York Times, Pulitzer-Prize nominated novelist Diane Johnson says the term “theme” “Seems like a holdover term from high school English class, useful for discussing novels, but not very relevant to the process of writing them. There's something too close to ‘thesis’ about it; the idea of imposing a preconception is anathema to a novelist who likes to imagine she is observing life and manners without any didactic intention and without forcing her characters to follow a plan.”

And yet the best writers embrace themes in their work and throw themselves headlong into crafting one. This is because every writer makes his or her writing about something, intentional or not. That something, the essence of the story, is its theme.

What is the theme of a story?

Don’t let the academic-sounding term throw you off. The “theme” of a story simply refers to its main topic or central idea. This can be as simple as monosyllabic words like “love,” “friendship,” “family,” “revenge,” or “loneliness,” or as complex as “man versus machine,” “coming of age,” “the toxicity of nostalgia,” or “the danger of unchecked ambition.”

“I suppose the major theme of a given work is the sum of all its ideas,” Johnson writes. “That's implicit in those joke contests on the Internet about Merged Novels, in which people compress the essence of two books into one, like ‘The Maltese Faulkner.’ (‘Is the black bird a tortured symbol of Sam's struggles with race and family? Or is it merely a crow, mocking his attempts to understand? Or is it worth a cool mil?’) Or ‘Catch-22 in the Rye.’ (‘Holden learns that if you're insane, you'll probably flunk out of prep school, but if you're flunking out of prep school, you're probably not insane.' But every novel is a ‘spongy tract,’ as E. M. Forster put it, a tissue of ideas so dense and various it would be impossible to tease them all out.”

Luckily, you don’t need to tease all of your ideas out, just the major ones. Whether you like it or not, your story has a theme, because all stories ultimately have one major idea. This is because we as writers are fueled by ideas. “Of course a writer, like anybody, has a set of general ideas: the inhumanity of man to man or that life is a struggle, or that nature is beautiful,” Johnson writes. “Some of the ideas will be received ideas; some may be original or idiosyncratic or even suspect, as was said of Ayn Rand's, for instance, or some of T. S. Eliot's, or Pound's. Taken together, a writer's themes are thought to typify the writer despite him- or herself, except for protean geniuses like Shakespeare, invisible in the dense thicket of their contradictions.”

Whether or not you invest time and energy in developing and thinking about your theme is up to you, but your story will only be improved if you do. The stronger a story’s theme, and the more attune with that theme the writer is, the better the story.

Identifying the theme

Before you even begin work on your novel, you should identify what your story’s theme is. Ask yourself what, underneath all of your plots and subplots, your characters and your descriptions, your story is really about. Is it a story about how love conquers all? Is it about the complicated relationship between mothers and daughters? Good versus evil is a common theme. Is your story about how evil never triumphs and good always wins? Is it about how evil triumphs despite good? Any of these make excellent examples of themes. Of course, your story may have more than one theme. But you should at least identify one “main theme,” or major idea, that your story will focus on.

It may also help to identify the “spine” of the story, or the main narrative thread. The spine is usually just one sentence that summarizes what the story is mostly about. This will help you retain your central idea throughout the work and prevent you from getting sidetracked by subplots, secondary characters, and long passages that don’t relate. For instance, for a book like The Great Gatsby,the spine might be “a wealthy American tycoon in the Jazz Age discovers that money can’t buy happiness,” and the theme might be “The decline of the American dream.” These might sound like oversimplifications. That’s okay. The theme is supposed to be a simple summary of your story’s main point.

Once you have your theme and spine identified, try to find all of the ways your characters and your plot connect to that theme, both implicitly and explicitly. Which scenes relate your theme through your main character’s interactions? How do your description and your settings bolster the theme? Everything that doesn’t, in some way, connect to your theme is worth considering whether it should be included at all.

Theme of a Story Great Gatsby

How to build a theme

The question then becomes how, exactly, do you build a theme into your work? Other than your characterization, the main way is through motifsand symbols. Taken together, these three things are powerful tools when it comes to making sure your theme is easily understood and constantly present in your story. Let’s look at each one in turn.

A motif is a recurring structure, symbol, or literary device that helps develop and inform your theme. The more a motif turns up in a story, the more prominently it will factor into your theme. For instance, taking The Great Gatsbyas an example once again, some of its motifs include geography (the East Coast represents decadence and cynicism, while the West represents more traditional, straightforward “American” values) and the weather (the changing weather patterns reflect the shifting tone and mood of the characters and the story). 

A symbol, on the other hand, is an image, a character, an object, or figure that represents something beyond whatever is just on the surface. At the end of the first chapter of Gatsby,the narrator, Nick Carraway, observes Jay Gatsby emerging from his mansion at night. Carraway considers calling out and introducing himself, but thinks better of it: “I didn't call to him, for he gave a sudden intimation that he was content to be alone—he stretched out his arms toward the dark water in a curious way, and, far as I was from him, I could have sworn he was trembling. Involuntarily I glanced seaward—and distinguished nothing except a single green light, minute and far away, that might have been the end of a dock. When I looked once more for Gatsby he had vanished, and I was alone again in the unquiet darkness.”

This green light makes several appearances during the novel, most notably again at the very end: “Gatsby believed in the green light, the orgastic future that year by year recedes before us.” Clearly, the light resembles something more than just a green light. It represents Daisy, who in turn represents Gatsby’s unattainable American dream. Further, green is the color of money and envy, two things that Gatsby struggles with throughout the novel. The light is a symbol, deepening the story’s themes.

The Theme of a Story Great Gatsby Green

So, a series of recurring symbols (rain, light, color, etc.) build into a motif(the weather, geography), and a series of motifs build into a theme (the decline of the American dream).

How themes relate to character

In addition to symbols and motifs, your characters are your biggest avenues for relaying your theme to your readers. Characters can represent different aspects of a theme, or in some cases, represent the theme altogether. We’ve already shown how Daisy represents the American dream to Jay Gatsby. She is a full character herself, the target of his romantic ambitions. But just as their relationship is doomed from the start, Daisy also represents an aspect of American life that will forever remain unattainable to Gatsby.

Characters can also have discussions, thoughts, and behaviors that relate to the theme without expressly representing the theme themselves. Nick Carraway is a narrator, and yet it’s through his eyes that we see Gatsby’s symbolic green light analyzed. But Nick himself also wrestles with being drawn into the glamorous life of the West Egg nouveau riche. The attractive and “incurably dishonest” Jordan Baker tantalizes him. So even as a seemingly “secondary” character, Nick Carraway mirrors Gatsby’s theme of the lure of the American Dream.

In addition, Johnson insists that the writer herself will influence her characters. Your themes will always reflect a part of who you as a writer are. “Can the novelist entirely control the ideas in her text, or conceal herself among them?” she asks. “There's the phenomenon well known to writers whose characters, given their head, take off and do or say things the writer did not foresee. The writing has a Ouija board will of its own. On the other hand, there are the covert operations of your own character -- your personal obsessions, perhaps -- that ordain that, however you start out, you end up with the sort of novel only you would write. (Obviously, these two are functions of each other: the unexpected crops up out of some less conscious realm of your self.) There's age, birth order, geography. Nationality is certainly part of the imperatives of our natures, something that we can't help and that has programmed us.”

Working with multiple themes

A story will often have more than one theme, especially if it’s a novel as opposed to a short story. Short stories, due to their length, tend to only have one major theme, while a longer novel has time to elaborate on several themes at once. To return to our example, The Great Gatsbyhas several themes. In addition to the decline of the American Dream, there are also the themes of “money doesn’t buy happiness,” and “the allure of forbidden love.”

It’s fine for your story to have multiple themes, just be careful of giving it too many. “Too many themes and the novelist risks committing a ‘novel of ideas,’ a term that can conceal a note of reservation,” Johnson writes. “As a phrase, ‘novel of ideas’ is gathered from what seems now a somewhat dated typology used to categorize all novels as ‘of ideas,’ or as comedy of manners, or action, romance and so on, depending on the general effect. These were also shorthand ways of saying serious, boring, comic, moving account of personal anguish, love story, etc.”

What the author wants to avoid is the appearance of “moralizing” or proselytizing in a story. Your theme will relate your own beliefs and worldview, but it’s not a moral. If the reader thinks that all you’re trying to do is convince them of your way of thinking rather than just telling a good story, they’ll run for the hills.

Themes must be intentional

Building a theme doesn’t happen by accident. F. Scott Fitzgerald clearly thought long and hard about the themes and symbols he wished to infuse into The Great Gatsby,and the result is one of the best examples of modern American literature. Finding your theme will take time and effort, but it will be worth it in the end.

The-Theme-of-a-Story-Great-Gatsby-Eyes

If you try to think of your theme before you start writing and you can’t, that’s okay. Don’t get so caught up in theme that you neglect good storytelling. Sometimes, your story’s theme won’t be apparent until you’re several drafts in. That’s okay, too. As a general rule, you should focus on the story first and then worry about the theme.

“Novels are never about what they are about; that is, there is always deeper, or more general, significance,” Johnson writes. “The author may not be aware of this till she is pretty far along with it. A novel's whole pattern is rarely apparent at the outset of writing, or even at the end; that is when the writer finds out what a novel is about, and the job becomes one of understanding and deepening or sharpening what is already written. That is finding the theme.”

 

 

Which themes do you find most compelling? How have you worked themes into your novels? Let us know in the comments!

 


Matt GrantMatt Grant loves to write about writing, business, and all forms of popular culture – books, film, and television. Matt started writing DVD reviews for Pop Matters in 2012, and in 2016, he followed through on a life-long dream by launching a part-time writing business at www.mattgrantwriter.com. Since then, Matt’s work has appeared in Literary HubBook Riot, HuffPost, and BookBrowse, and he has several ongoing clientsHis first personal essay, Swimming Lessons, is being published in LongReads at the end of August. Matt is also currently hard at work on his first novel, a comedic take on fantasy tropes for young adults. When not writing or reading, Matt works in youth development as an after-school program director for one of the largest middle schools in Manhattan. Matt lives in Brooklyn with his wife, Katelyn. You can find him online at www.mattgrantwriter.com, on Twitter @mattgrantwriter, and on Facebook @mattgrantwriter

 

 

Freewrite - Distraction-free Smart Typewriter

 

 

November 29, 2025 4 min read

The Great Freewrite Séance: A Ghost'ly Charity Auction Full Terms & Conditions

These Terms and Conditions (“Terms”) govern participation in The Great Freewrite Séance: A Ghost'ly Charity Auction (“Auction”), organized by Freewrite (“Organizer,” “we,” “us,” or “our”). By registering for, bidding in, or otherwise participating in the Auction, you (“Participant,” “Bidder,” or “Winner”) agree to be bound by these Terms.

1. Auction Overview

1.1. The Auction offers for sale a limited number of Freewrite Traveler Ghost Edition units (“Items” or “Ghost Traveler units”), each personally signed and drawn on by a featured author.

1.2. All proceeds, net of explicitly disclosed administrative costs, will be donated to the charity or charitable initiative (“Charity”) identified on each auction item’s page, as chosen by the respective author.

2. Eligibility

2.1. Participants must be at least 18 years old or the age of majority in their jurisdiction, whichever is higher.

2.2. Employees of Freewrite, the participating authors, or any affiliates directly involved in the Auction are not eligible to bid.

2.3. By participating, you represent that you are legally permitted to take part in online auctions and to pay for any bids you win.

3. Auction Registration

3.1. Participants must create an account on the auction platform or otherwise register using accurate, current, and complete information.

3.2. Freewrite reserves the right to verify identity and to disqualify any Participant who provides false or misleading information.

4. Bidding Rules

4.1. All bids are binding, final, and non-retractable.

4.2. Bidders are responsible for monitoring their bids; Freewrite is not liable for missed notifications or technical issues on the auction platform or the Participant’s device.

4.3. Freewrite reserves the right to:

  • set minimum bids or bid increments;
  • reject bids deemed in bad faith or intended to disrupt the Auction;
  • extend, pause, or cancel the Auction in case of technical difficulties, fraud, or events beyond reasonable control.

5. Winning Bids and Payment

5.1. The highest valid bid at the close of the Auction is the Winning Bid, and the corresponding Participant becomes the Winner.

5.2. Winners will receive payment instructions and must complete payment within 48 hours of the auction’s close unless otherwise stated.

5.3. Failure to complete payment on time may result in forfeiture, and Freewrite may offer the Item to the next highest bidder.

5.4. Accepted payment methods will be listed on the Auction platform. All payments must be made in the currency specified.

6. Item Description and Condition

6.1. Each Ghost Traveler unit is authentic, and the signatures, doodles, and messages are original works created by the participating author. These are authors, not artists. By bidding on the Item, you acknowledge that you are receiving a one-of-a-kind unit marked with unique art and messages and you agree to these terms and conditions.

6.2. Because Items are customized and signed by hand, variations, imperfections, or unique marks are to be expected. These are considered part of the Item’s character and not defects.

6.3. Items are provided “as-is” and “as-available.” Freewrite makes no warranties of merchantability or fitness for a particular purpose.

7. Shipping & Delivery

7.1. Shipping costs, import duties, and taxes may apply unless explicitly stated otherwise.

7.2. Freewrite will make reasonable efforts to ship Items within the estimated timeline but cannot guarantee delivery dates.

7.3. Title and risk of loss transfer to the Winner upon delivery to the carrier.

7.4. Freewrite is not responsible for delays, damage, or loss caused by the courier or customs agencies.

8. Charity Donation

8.1. Net proceeds from the Auction will be donated to the Charity designated on each Item page.

8.2. Donation amounts and recipients may be disclosed publicly unless prohibited by law.

8.3. Winners acknowledge that they are purchasing Items, not making a tax-deductible donation to Freewrite; therefore, Winners will not receive charitable tax receipts unless Freewrite explicitly states otherwise in compliance with applicable laws.

9. Intellectual Property

9.1. All trademarks, brand names, product names, and creative materials associated with Freewrite and the Ghost Traveler remain the exclusive property of Freewrite or their respective rights holders.

9.2. Participants may not reproduce, distribute, or publicly display the authors’ doodles without permission where such rights are applicable, except as allowed by law (e.g., resale of the physical Item).

10. Privacy

10.1. By participating, you consent to Freewrite’s collection, use, and storage of your personal data in accordance with our Privacy Policy.

10.2. Freewrite may publicly announce auction results, including Winner’s first name, last initial, city, state/country, and winning bid amount unless prohibited by law or unless you formally request anonymity when possible.

11. Prohibited Conduct

Participants may not:

  • engage in bid manipulation, fraud, or collusive bidding;
  • use automated systems (bots, scripts, scrapers) to place or monitor bids;
  • interfere with the Auction, platform, or other participants

Freewrite may ban or disqualify any Participant violating these rules.

12. Limitation of Liability

To the fullest extent permitted by law:

12.1. Freewrite is not liable for indirect, incidental, special, or consequential damages arising from the Auction or purchase of Items.

12.2. Freewrite’s total liability in connection with these Terms shall not exceed the amount of the Winning Bid actually paid by the Participant.

12.3. Freewrite is not responsible for technical malfunctions, internet outages, system failures, or other issues beyond its control.

13. Cancellation and Force Majeure

Freewrite may cancel, postpone, or modify the Auction due to unforeseen circumstances, including but not limited to natural disasters, system failures, strikes, or events affecting participating authors or the Charity.

14. Governing Law & Dispute Resolution

14.1. These Terms are governed by the laws of Michigan, without regard to conflict-of-law rules.

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14.3. Participants waive any right to participate in class-action lawsuits relating to the Auction.

15. Amendments

Freewrite may update these Terms at any time. Continued participation in the Auction after updates constitutes acceptance of the revised Terms.

16. Contact Information

For questions or concerns regarding the Auction or these Terms, contact: hello@getfreewrite.com.

November 25, 2025 1 min read

This is a great gratitude writing exercise to be done alone or in a group, with people of any age.

How to Play

    1. Designate someone to read out each prompt below. (Feel free to add your own prompts.)
    2. After each prompt is read, set a timer for one minute. (With younger kids, this can be shortened. For older folks who want to freewrite meaningfully, more time can be added.)
    3. Each person freewrites by finishing the sentence and elaborating until the timer goes off. (For little kids, this can be done verbally with an adult recording their answers. Hilarity will ensue.)
    4. Remeber that freewriting — allowing yourself to write with abandon — enables you to let go, tapping into your subconscious to explore your thoughts more deeply.
    5. When everyone is done with all the prompts, take turns going through some your answers. Some people may be eager to share. Others may not want to. Respect their decision.

The Prompts

  • I'm grateful for... [After you've finished this prompt, repeat it five times. Challenge yourself and others not to repeat a singe word with each new answer.]
  • The silliest thing I'm grateful for is...
  • The littlest thing I'm grateful for is...
  • The biggest thing I'm grateful for is...
  • The grossest thing I'm grateful for is...
  • One thing I love about myself is...
  • My favorite thing that happened this year was...
  • My hope for next year is...

This writing exercise has resulted in some sweet answers — and many hilarious ones, too. If you try it out, do let us know.

Write on.

November 21, 2025 4 min read

For the release of Sailfish, our new firmware update for Smart Typewriter Gen3 and Traveler, we created a brand-new boot-up animation to surprise and delight our writers.

We worked with talented Danish animator Mathias Lynge to bring our experience of the writer's journey to life.

We had a blast visualizing the writer's journey in this new way. Our engineers also had a blast (or something less than a blast) figuring out how to adjust this fun, playful animation to E Ink's very tricky specifications. Hello, refresh rate woes! But we think the result is pretty fun.

"The little animation made my day when I noticed. I love a good flourish."

- Freewrite user

The process of creating this animation was long and full of Zoom calls where we deeply discussed the writing process. We were struck through those conversations by how much overlap there is in creative processes of all disciplines.

So we sat down to chat with Mathias about his creative process and what it's like being a full-time animator.

ANNIE COSBY: Let's start with the basics. What kind of art do you make?

MATHIAS LYNGE: I'm a 2D animator and motion designer working freelance with a wide range of clients. The style varies depending on the project, but it’s usually either a hand-drawn look animated frame-by-frame on a drawing tablet, or a more digital, vectorized look made in After Effects.

While much of what I do is commercial work, I try to keep up with my own passion projects as well. That could be a 10-second Instagram loop of a nature scene, or an interesting character design I’ve sketched down with a pencil. It’s there that I get to sharpen my skills and try out new techniques, which often find their way into later client projects.

AC: You often share educational content on social media for other artists. Are you formally trained, or did you teach yourself?

ML: I’m mostly self-taught. I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

When I first heard terms like “motion design” and “The 12 Principles of Animation” I was on a student exchange program at UCSB in California, where I had chosen a class called "Introduction to Animation." It was a big eye-opener for me, and from that point I was hooked.

But it’s mainly been online YouTube tutorials and my existing drawing experience that have taught me what I know.

Now, I have a big presence on social media, where I share my art as well as educational content centered around animation in Adobe After Effects, so I guess you could say that I'm also an animation influencer!

I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

AC: That's actually how I first found your work. Do you have any specific artists who inspire you?

ML:In the world of 2D animation, I have a list of personal heroes that inspire me with their unique style: Reece Parker, Ariel Costa a.k.a. BlinkMyBrain, and Tony Babel, to name a few.

I also find a lot of inspiration from illustrators and painters I discover online, on platforms such as Pinterest. Last year I made a sparkling water animation that was heavily inspired by Cornwall-based artist Gordon Hunt. He makes these beautiful nature-inspired pointillist paintings that capture how light hits the ocean using colorful dots of paint. I tried to recreate that effect using After Effects to bring it to life, and it led me to a whole new way of animating within the program.

AC: Where else do you draw inspiration to create your work?

ML: I’m heavily inspired by the nature and cityscapes around me in Copenhagen, and I find that taking long walks through parks or down the streets of my neighborhood really sparks my imagination.

I’ll often carry around a sketchbook to quickly scribble down an idea or a loose sketch of something I find interesting, such as seeing how the light from a lamppost hits the surrounding leaves, or how the wind moves the tree in a certain way.

Then I’ll think to myself, “I wonder if I can recreate that motion using a specific technique in After Effects?”

I’m heavily inspired by the nature and cityscapes around me in Copenhagen...

AC: What does your daily routine look like as a full-time artist?

ML: It varies a lot, but I’m usually either working hard on a client project or tinkering away with a new animation tutorial for my social media channels.

I love being able to switch between the two, and when I’m going through a client dry spell, I find that staying creative and posting animation-related content helps keep me inspired while also putting things out into the world that may lead to my next client down the road.

AC: What's your #1 piece of advice for animators new to the industry?

ML: Keep experimenting and trying out new techniques. There’s no such thing as running out of creativity, and even though many of the things you try don’t necessarily go anywhere, it’s all experience that adds up and expands your toolbox. It’s a muscle that needs to be worked out regularly.

Plus, you’ll have more awesome animation to choose from when you’re putting together your next showreel or portfolio!

There’s no such thing as running out of creativity...

AC: What's one fun fact about you completely unrelated to animation?

ML:I’m a big sucker for history podcasts, especially if they are about ancient civilizations, such as The History of Rome by Mike Duncan.

I find it fascinating to hear how mankind was able to build such great empires without ever knowing what electricity, cars, or the internet are.

--

Follow along on Mathias's creative journey and find his free educational content on Instagram.

To learn more about working together, find him on LinkedIn or visit his website at www.mathiaslynge.com.

Learn more about Sailfish here.