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Pixels & Ink: Writing for the Screen vs. Writing for the Page

Annie Cosby
May 08, 2024 | 4 min read
While both films and books share the common goal of captivating an audience, their paths seem to diverge in intriguing ways, from the initial drafting all the way through to the public release.

So we set out to answer the question: Is there a difference in writing for the screen vs. writing for the page?

Welcome to the intersection of ink and celluloid. (Or pixels, in today's world.)

 

Jumping from Film to Prose

New Jersey native Bobby Miller began writing and directing films in the 5th grade and never stopped. His films, which are written on Freewrite, have premiered at Sundance, SXSW, and the like. His short Tub premiered at Sundance, and he followed that up with his first feature film, The Cleanse, starring Johnny Galecki and Anjelica Huston, which was released in theaters by Sony Pictures and made Rotten Tomatoes Top 10 Best-Reviewed Genre Films. 

But during the pandemic — when he became a dad — Bobby returned to his first love: prose fiction.

He started writing short stories, which were published in Expat Press, Maudlin House, and Bending Genres, and his "completely unhinged" debut novel attracted the interest of literary agent Dan Milaschewski at United Talent Agency.

So we thought he was the perfect person to settle the matter:

 

Is Writing for the Screen Different than Writing for the Page?

 

Bobby working with the cast on the set of The Cleanse

Bobby says his process for both is relatively similar. He creates an outline and then uses Freewrite Traveler to freewrite the first draft. Once he has a first draft, he exports it to his computer to revise.

But how does the actual craft writing of a screenplay stack up to writing a book?

Well, for one, there's the formatting. Screenplays require specific formatting, which is why Freewrite devices support the use of Fountain syntax. Additionally, film screenplays are often considerably shorter than a book.

The writing itself, however, is a little more nuanced.

"I was taught that the read should be 'invisible' in screenplays," Bobby says, "meaning it should be so spare and concise that you don't even realize you're reading something. As someone who directs his own writing, I would just think, 'Well, I'll figure that out visually later.' With a book, obviously, there is no figuring it out later. You have to paint a picture."

So, which does he prefer, writing books or movies?

"If I'm being honest, I found writing a book more freeing in terms of content in that I could write something that might be revealing or embarrassing in a book and not face an audience. Conversely, if I write something for a movie, I know I’ll have to mount it with actors and a crew and eventually face an audience. I'm unsure I can choose a favorite, but I'm more jazzed about fiction right now because I think I can be funnier, more honest, and subversive."

Regardless of the medium, Bobby's advice for anyone drafting a story is simple:

Move forward.

"Don’t edit, don’t try to get it perfect. Save that for the computer later." Bobby says that in his experience, if you keep moving forward, your brain surprises you, and you end up with stuff you didn’t intend to write when you sat down. And isn't that the point of writing?

"I really want that first draft to be free of overthinking. In today’s endless world of distractions, [freewriting has] become my happy, focused place."

 

The Book Was Better (Or Was It?)

And what about book-to-movie adaptations? It's quite the hot topic for writers, readers, and film buffs alike. What kind of work goes into moving a story from book to screen?

Bobby says adaptations need to function as a movie first and satisfy the themes and issues of the book second. "If you're a slave to the book, it just creates a limp film."

Bobby is most interested in writer/directors who take a book and make it their own.

"For example, in The Shining, I completely understand why Stephen King would be pissed with the Kubrick film. But also, no one is altering the book. Everyone can go back to the text. I see no harm in that."

Find out why other freewriting director-screenwriters agree.

 

Listen to the Director's Commentary

Crafting a screenplay requires a keen eye for visual storytelling and brevity, while penning a book demands intricate world-building.

As for Bobby, he continues to make his way in both the film and book worlds. The Cleanse was just released on special edition Blu-ray — "I've been hoping Sony would do this since they bought the film in 2018, and it's finally happening," Bobby says — and the commentary track includes a lot of writer talk. Bobby hopes the release will serve as a warts-and-all guide to making your first feature film.

Outside of film, Bobby has worked as a comedy writer/director for places like BuzzFeed, SuperDeluxe, MTV, SoulPancake, and Google, and is a winner of two Webby Awards. He has also done dialogue editing for the animated shows Big Mouth and Human Resourcesand works as a voice director for Rockstar Games.

On the book front, Bobby signed with an agent and is getting ready to publish his debut novel.

Check out Bobby's Substack at bobbymillertime.com or follow him on X or Instagram.

 

 

November 21, 2025 4 min read

For the release of Sailfish, our new firmware update for Smart Typewriter Gen3 and Traveler, we created a brand-new boot-up animation to surprise and delight our writers.

We worked with talented Danish animator Mathias Lynge to bring our experience of the writer's journey to life.

We had a blast visualizing the writer's journey in this new way. Our engineers also had a blast (or something less than a blast) figuring out how to adjust this fun, playful animation to E Ink's very tricky specifications. Hello, refresh rate woes! But we think the result is pretty fun.

"The little animation made my day when I noticed. I love a good flourish."

- Freewrite user

The process of creating this animation was long and full of Zoom calls where we deeply discussed the writing process. We were struck through those conversations by how much overlap there is in creative processes of all disciplines.

So we sat down to chat with Mathias about his creative process and what it's like being a full-time animator.

ANNIE COSBY: Let's start with the basics. What kind of art do you make?

MATHIAS LYNGE: I'm a 2D animator and motion designer working freelance with a wide range of clients. The style varies depending on the project, but it’s usually either a hand-drawn look animated frame-by-frame on a drawing tablet, or a more digital, vectorized look made in After Effects.

While much of what I do is commercial work, I try to keep up with my own passion projects as well. That could be a 10-second Instagram loop of a nature scene, or an interesting character design I’ve sketched down with a pencil. It’s there that I get to sharpen my skills and try out new techniques, which often find their way into later client projects.

AC: You often share educational content on social media for other artists. Are you formally trained, or did you teach yourself?

ML: I’m mostly self-taught. I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

When I first heard terms like “motion design” and “The 12 Principles of Animation” I was on a student exchange program at UCSB in California, where I had chosen a class called "Introduction to Animation." It was a big eye-opener for me, and from that point I was hooked.

But it’s mainly been online YouTube tutorials and my existing drawing experience that have taught me what I know.

Now, I have a big presence on social media, where I share my art as well as educational content centered around animation in Adobe After Effects, so I guess you could say that I'm also an animation influencer!

I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

AC: That's actually how I first found your work. Do you have any specific artists who inspire you?

ML:In the world of 2D animation, I have a list of personal heroes that inspire me with their unique style: Reece Parker, Ariel Costa a.k.a. BlinkMyBrain, and Tony Babel, to name a few.

I also find a lot of inspiration from illustrators and painters I discover online, on platforms such as Pinterest. Last year I made a sparkling water animation that was heavily inspired by Cornwall-based artist Gordon Hunt. He makes these beautiful nature-inspired pointillist paintings that capture how light hits the ocean using colorful dots of paint. I tried to recreate that effect using After Effects to bring it to life, and it led me to a whole new way of animating within the program.

AC: Where else do you draw inspiration to create your work?

ML: I’m heavily inspired by the nature and cityscapes around me in Copenhagen, and I find that taking long walks through parks or down the streets of my neighborhood really sparks my imagination.

I’ll often carry around a sketchbook to quickly scribble down an idea or a loose sketch of something I find interesting, such as seeing how the light from a lamppost hits the surrounding leaves, or how the wind moves the tree in a certain way.

Then I’ll think to myself, “I wonder if I can recreate that motion using a specific technique in After Effects?”

I’m heavily inspired by the nature and cityscapes around me in Copenhagen...

AC: What does your daily routine look like as a full-time artist?

ML: It varies a lot, but I’m usually either working hard on a client project or tinkering away with a new animation tutorial for my social media channels.

I love being able to switch between the two, and when I’m going through a client dry spell, I find that staying creative and posting animation-related content helps keep me inspired while also putting things out into the world that may lead to my next client down the road.

AC: What's your #1 piece of advice for animators new to the industry?

ML: Keep experimenting and trying out new techniques. There’s no such thing as running out of creativity, and even though many of the things you try don’t necessarily go anywhere, it’s all experience that adds up and expands your toolbox. It’s a muscle that needs to be worked out regularly.

Plus, you’ll have more awesome animation to choose from when you’re putting together your next showreel or portfolio!

There’s no such thing as running out of creativity...

AC: What's one fun fact about you completely unrelated to animation?

ML:I’m a big sucker for history podcasts, especially if they are about ancient civilizations, such as The History of Rome by Mike Duncan.

I find it fascinating to hear how mankind was able to build such great empires without ever knowing what electricity, cars, or the internet are.

--

Follow along on Mathias's creative journey and find his free educational content on Instagram.

To learn more about working together, find him on LinkedIn or visit his website at www.mathiaslynge.com.

Learn more about Sailfish here.

November 19, 2025 3 min read

The E Ink delay is officially dead. Introducing the Freewrite firmware that transforms typing on E Ink once and for all.

October 26, 2025 2 min read

NaNoWriMo has fallen. A band of rebels known as NoNotWriMo has risen to take its place.

Every November, writers around the globe attempt to write 50,000 words in one month. But last year the organization behind the beloved National Novel Writing Month disintegrated.

In 2025, it's more important than ever to support feats of human creativity. So an intrepid group of humans has banded together to face the antagonist of our age.

Join us in the fight against the Modern Prometheus.