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How to Use The Snowflake Method to Write Your Book

March 19, 2020 | 6 min read

There’s a proverb that says “a journey of a thousand miles begins with a single step.” In other words, however long and difficult the task, it has to start with one simple action. If sitting down to write 60,000+ words feels like that proverbial journey, then The Snowflake Method of planning your book might be right for you.

The Snowflake Method was invented by Randy Ingermanson, a theoretical physicist who, for reasons not even clear to himself, suddenly developed the burning desire to write a historical suspense novel. His first attempt was (in his own words) “horrible drivel”, but undeterred, he persisted for ten more years, working hard at improving his craft until an agent finally took a chance on him and got his first book into print.

Suddenly – again for reasons he cannot understand – people started asking him to speak at writing conferences, and he discovered a passion for teaching fiction. That’s when he put an article on his website about his method of writing a novel, which he had named “The Snowflake Method.” The rest, as they say, is history. 

So, what is The Snowflake Method? As the name suggests, it’s a way of writing a book that mirrors the way a snowflake forms. First, a droplet of water freezes to a particle of dust, creating an ice crystal. As this crystal moves through the atmosphere, water vapor freezes to the outside of it, growing and building the flake’s unique structure. In this analogy, your story’s premise is the original ice crystal, and you build outwards from there.

Let’s cover each step of The Snowflake Method in detail. If you follow these steps faithfully, you’ll complete the entire process of planning and writing your book.

Step one: Write a one-sentence summary

Recommended time – 1 hour

In one short sentence (try to keep it to 15 words or less), describe the premise of your novel. Don’t worry about character names right now – just concentrate on who they are and what challenges they face. Ingermanson suggests looking through the New York Times’ Best Sellers List to see some great examples. For instance, their summary for American Dirt by Jeanine Cummins is simply, “A bookseller flees Mexico for the United States with her son while pursued by the head of a drug cartel.” 

Step two: Write a one-paragraph setup

Recommended time – 1 hour

Once you’ve distilled your premise into a single sentence, the next step is to expand it into a paragraph of around five sentences. The first sentence should set up your story, and the next three should outline the conflicts/disasters/problems that arise throughout the novel. Finally, the fifth sentence should wrap up everything that happens. 

Step three: Introduce your characters

Recommended time – 1 hour per character

Now that you know the story you’re going to tell, you need to start thinking about your characters. For each one, create a one-page summary that contains:

  • Their name
  • A brief sentence about their storyline
  • Their motivation
  • Their goal
  • Their conflicts or challenges
  • What they learn or how they change throughout the story
  • A more in-depth paragraph about their storyline

These character overviews don’t have to be perfect right off the bat – feel free to revisit and refine them as you work through the process. The more you think about your characters and how they fit within your story (and with each other), the more evident it might become that elements of your original setup to change. Now is the best time to do that, before you invest hours and hours writing the first draft!

Step four: Write a one-page summary

Recommended time – 3-4 hours

Now you’re getting deeper into the business of building up the structure of your novel. Take your one-paragraph setup from step two and turn each sentence into a paragraph. Here, your first paragraph sets the scene, and the next three explore the different challenges and conflicts that your characters experience. The final paragraph explains how everything comes together and how the story ends. When you’re done, you should have approximately one page covering your story from start to finish.

Step five: Create your individual character stories

Recommended time – 1-2 days

Next, you’re going to do the same fleshing-out exercise with each of your characters by writing a one-page synopsis for each major player that tells the story from their perspective. Do the same thing, but shorter, for the minor players in your novel. Don’t forget that you can return to steps one through four at any time during this stage to make changes as you start to learn more about each character. 

Step six: Create your synopsis

Recommended time – 1 week

This step involves taking your one-page summary and each of your character’s story threads and combining them to create a four-page synopsis. Here is where your story really starts to come together, and you can see the way all the elements interact. You’ll probably discover that you want to go back and make some adjustments to the previous steps so that everything fits.

Step seven: Expand your characters

Recommended time – up to a month

It’s time to get to know your characters better and create detailed sheets for each of them. Include every little detail, like how old they are, what they look like, their likes and dislikes, their motivations, dreams, goals and fears. What experiences shaped them? What kind of personality do they have? What are their qualifications? Do they have any odd quirks? This might seem like a time-consuming activity, but it saves you even more time once you finally start writing your first draft, because you’ll have a fantastic handle on everybody, and you’ll have already tweaked your story summary and synopsis to accommodate any revelations that come out of this process.

Step eight: Create a spreadsheet of scenes

Recommended time – up to a week

Before you jump boots and all into your first draft, you may find it helpful to plan out all your scenes in a spreadsheet. Assign one row to each scene, with one column for the POV character and another column to briefly describe what happens in the scene (just a sentence or two). If your descriptions run off the page and you don’t want to be constantly scrolling from left to right, ensure you have “wrap text” enabled. Use your four-page synopsis to help you create this list. While it might seem odd to use a spreadsheet for this task, it helps to keep everything visually neat, and it’s easier to move scenes around as required. You can add extra columns for things like how many pages each scene might fill and what chapter it belongs to.

Step nine: Expand your scenes

Recommended time – 1-2 weeks

You might be ready to start writing now, but if not, this optional step helps you to prepare even further. It involves taking each brief scene description from your spreadsheet and writing several paragraphs describing the scene. Here’s where you can start jotting down snippets of dialogue and confirming the purpose of the scene – what’s the essential conflict? If you can’t find a purpose for the scene, then you will either need to add one or remove the scene from the story. You should start each scene on a separate page or in a separate document. Ingermanson recommends printing them all out and putting them in a loose-leaf binder so that you can jot notes on them and swap scenes around easily.

Step ten: Write your book!

Now you have all the tools to write your story, and this part of the process is going to be much quicker because you already know who is doing what and when. There will still be little details to work out along the way, but you’ve already done the hard work, so any decisions required at this point will be small.

The Snowflake Method isn’t just good for starting from scratch. You can also use it to finish a half-written novel if you’ve lost your way, or to polish a completed novel so that your story is tighter and more cohesive. 

If you’ve had a story floating around in your head but felt overwhelmed by the enormity of writing a book or just didn’t know where to start, The Snowflake Method’s system of breaking it down to its smallest step might be just what you need to finally get writing.

November 29, 2025 4 min read

The Great Freewrite Séance: A Ghost'ly Charity Auction Full Terms & Conditions

These Terms and Conditions (“Terms”) govern participation in The Great Freewrite Séance: A Ghost'ly Charity Auction (“Auction”), organized by Freewrite (“Organizer,” “we,” “us,” or “our”). By registering for, bidding in, or otherwise participating in the Auction, you (“Participant,” “Bidder,” or “Winner”) agree to be bound by these Terms.

1. Auction Overview

1.1. The Auction offers for sale a limited number of Freewrite Traveler Ghost Edition units (“Items” or “Ghost Traveler units”), each personally signed and drawn on by a featured author.

1.2. All proceeds, net of explicitly disclosed administrative costs, will be donated to the charity or charitable initiative (“Charity”) identified on each auction item’s page, as chosen by the respective author.

2. Eligibility

2.1. Participants must be at least 18 years old or the age of majority in their jurisdiction, whichever is higher.

2.2. Employees of Freewrite, the participating authors, or any affiliates directly involved in the Auction are not eligible to bid.

2.3. By participating, you represent that you are legally permitted to take part in online auctions and to pay for any bids you win.

3. Auction Registration

3.1. Participants must create an account on the auction platform or otherwise register using accurate, current, and complete information.

3.2. Freewrite reserves the right to verify identity and to disqualify any Participant who provides false or misleading information.

4. Bidding Rules

4.1. All bids are binding, final, and non-retractable.

4.2. Bidders are responsible for monitoring their bids; Freewrite is not liable for missed notifications or technical issues on the auction platform or the Participant’s device.

4.3. Freewrite reserves the right to:

  • set minimum bids or bid increments;
  • reject bids deemed in bad faith or intended to disrupt the Auction;
  • extend, pause, or cancel the Auction in case of technical difficulties, fraud, or events beyond reasonable control.

5. Winning Bids and Payment

5.1. The highest valid bid at the close of the Auction is the Winning Bid, and the corresponding Participant becomes the Winner.

5.2. Winners will receive payment instructions and must complete payment within 48 hours of the auction’s close unless otherwise stated.

5.3. Failure to complete payment on time may result in forfeiture, and Freewrite may offer the Item to the next highest bidder.

5.4. Accepted payment methods will be listed on the Auction platform. All payments must be made in the currency specified.

6. Item Description and Condition

6.1. Each Ghost Traveler unit is authentic, and the signatures, doodles, and messages are original works created by the participating author. These are authors, not artists. By bidding on the Item, you acknowledge that you are receiving a one-of-a-kind unit marked with unique art and messages and you agree to these terms and conditions.

6.2. Because Items are customized and signed by hand, variations, imperfections, or unique marks are to be expected. These are considered part of the Item’s character and not defects.

6.3. Items are provided “as-is” and “as-available.” Freewrite makes no warranties of merchantability or fitness for a particular purpose.

7. Shipping & Delivery

7.1. Shipping costs, import duties, and taxes may apply unless explicitly stated otherwise.

7.2. Freewrite will make reasonable efforts to ship Items within the estimated timeline but cannot guarantee delivery dates.

7.3. Title and risk of loss transfer to the Winner upon delivery to the carrier.

7.4. Freewrite is not responsible for delays, damage, or loss caused by the courier or customs agencies.

8. Charity Donation

8.1. Net proceeds from the Auction will be donated to the Charity designated on each Item page.

8.2. Donation amounts and recipients may be disclosed publicly unless prohibited by law.

8.3. Winners acknowledge that they are purchasing Items, not making a tax-deductible donation to Freewrite; therefore, Winners will not receive charitable tax receipts unless Freewrite explicitly states otherwise in compliance with applicable laws.

9. Intellectual Property

9.1. All trademarks, brand names, product names, and creative materials associated with Freewrite and the Ghost Traveler remain the exclusive property of Freewrite or their respective rights holders.

9.2. Participants may not reproduce, distribute, or publicly display the authors’ doodles without permission where such rights are applicable, except as allowed by law (e.g., resale of the physical Item).

10. Privacy

10.1. By participating, you consent to Freewrite’s collection, use, and storage of your personal data in accordance with our Privacy Policy.

10.2. Freewrite may publicly announce auction results, including Winner’s first name, last initial, city, state/country, and winning bid amount unless prohibited by law or unless you formally request anonymity when possible.

11. Prohibited Conduct

Participants may not:

  • engage in bid manipulation, fraud, or collusive bidding;
  • use automated systems (bots, scripts, scrapers) to place or monitor bids;
  • interfere with the Auction, platform, or other participants

Freewrite may ban or disqualify any Participant violating these rules.

12. Limitation of Liability

To the fullest extent permitted by law:

12.1. Freewrite is not liable for indirect, incidental, special, or consequential damages arising from the Auction or purchase of Items.

12.2. Freewrite’s total liability in connection with these Terms shall not exceed the amount of the Winning Bid actually paid by the Participant.

12.3. Freewrite is not responsible for technical malfunctions, internet outages, system failures, or other issues beyond its control.

13. Cancellation and Force Majeure

Freewrite may cancel, postpone, or modify the Auction due to unforeseen circumstances, including but not limited to natural disasters, system failures, strikes, or events affecting participating authors or the Charity.

14. Governing Law & Dispute Resolution

14.1. These Terms are governed by the laws of Michigan, without regard to conflict-of-law rules.

14.2. Any disputes arising under these Terms will be resolved through binding arbitration or the courts of the specified jurisdiction, as applicable.

14.3. Participants waive any right to participate in class-action lawsuits relating to the Auction.

15. Amendments

Freewrite may update these Terms at any time. Continued participation in the Auction after updates constitutes acceptance of the revised Terms.

16. Contact Information

For questions or concerns regarding the Auction or these Terms, contact: hello@getfreewrite.com.

November 25, 2025 1 min read

This is a great gratitude writing exercise to be done alone or in a group, with people of any age.

How to Play

    1. Designate someone to read out each prompt below. (Feel free to add your own prompts.)
    2. After each prompt is read, set a timer for one minute. (With younger kids, this can be shortened. For older folks who want to freewrite meaningfully, more time can be added.)
    3. Each person freewrites by finishing the sentence and elaborating until the timer goes off. (For little kids, this can be done verbally with an adult recording their answers. Hilarity will ensue.)
    4. Remeber that freewriting — allowing yourself to write with abandon — enables you to let go, tapping into your subconscious to explore your thoughts more deeply.
    5. When everyone is done with all the prompts, take turns going through some your answers. Some people may be eager to share. Others may not want to. Respect their decision.

The Prompts

  • I'm grateful for... [After you've finished this prompt, repeat it five times. Challenge yourself and others not to repeat a singe word with each new answer.]
  • The silliest thing I'm grateful for is...
  • The littlest thing I'm grateful for is...
  • The biggest thing I'm grateful for is...
  • The grossest thing I'm grateful for is...
  • One thing I love about myself is...
  • My favorite thing that happened this year was...
  • My hope for next year is...

This writing exercise has resulted in some sweet answers — and many hilarious ones, too. If you try it out, do let us know.

Write on.

November 21, 2025 4 min read

For the release of Sailfish, our new firmware update for Smart Typewriter Gen3 and Traveler, we created a brand-new boot-up animation to surprise and delight our writers.

We worked with talented Danish animator Mathias Lynge to bring our experience of the writer's journey to life.

We had a blast visualizing the writer's journey in this new way. Our engineers also had a blast (or something less than a blast) figuring out how to adjust this fun, playful animation to E Ink's very tricky specifications. Hello, refresh rate woes! But we think the result is pretty fun.

"The little animation made my day when I noticed. I love a good flourish."

- Freewrite user

The process of creating this animation was long and full of Zoom calls where we deeply discussed the writing process. We were struck through those conversations by how much overlap there is in creative processes of all disciplines.

So we sat down to chat with Mathias about his creative process and what it's like being a full-time animator.

ANNIE COSBY: Let's start with the basics. What kind of art do you make?

MATHIAS LYNGE: I'm a 2D animator and motion designer working freelance with a wide range of clients. The style varies depending on the project, but it’s usually either a hand-drawn look animated frame-by-frame on a drawing tablet, or a more digital, vectorized look made in After Effects.

While much of what I do is commercial work, I try to keep up with my own passion projects as well. That could be a 10-second Instagram loop of a nature scene, or an interesting character design I’ve sketched down with a pencil. It’s there that I get to sharpen my skills and try out new techniques, which often find their way into later client projects.

AC: You often share educational content on social media for other artists. Are you formally trained, or did you teach yourself?

ML: I’m mostly self-taught. I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

When I first heard terms like “motion design” and “The 12 Principles of Animation” I was on a student exchange program at UCSB in California, where I had chosen a class called "Introduction to Animation." It was a big eye-opener for me, and from that point I was hooked.

But it’s mainly been online YouTube tutorials and my existing drawing experience that have taught me what I know.

Now, I have a big presence on social media, where I share my art as well as educational content centered around animation in Adobe After Effects, so I guess you could say that I'm also an animation influencer!

I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

AC: That's actually how I first found your work. Do you have any specific artists who inspire you?

ML:In the world of 2D animation, I have a list of personal heroes that inspire me with their unique style: Reece Parker, Ariel Costa a.k.a. BlinkMyBrain, and Tony Babel, to name a few.

I also find a lot of inspiration from illustrators and painters I discover online, on platforms such as Pinterest. Last year I made a sparkling water animation that was heavily inspired by Cornwall-based artist Gordon Hunt. He makes these beautiful nature-inspired pointillist paintings that capture how light hits the ocean using colorful dots of paint. I tried to recreate that effect using After Effects to bring it to life, and it led me to a whole new way of animating within the program.

AC: Where else do you draw inspiration to create your work?

ML: I’m heavily inspired by the nature and cityscapes around me in Copenhagen, and I find that taking long walks through parks or down the streets of my neighborhood really sparks my imagination.

I’ll often carry around a sketchbook to quickly scribble down an idea or a loose sketch of something I find interesting, such as seeing how the light from a lamppost hits the surrounding leaves, or how the wind moves the tree in a certain way.

Then I’ll think to myself, “I wonder if I can recreate that motion using a specific technique in After Effects?”

I’m heavily inspired by the nature and cityscapes around me in Copenhagen...

AC: What does your daily routine look like as a full-time artist?

ML: It varies a lot, but I’m usually either working hard on a client project or tinkering away with a new animation tutorial for my social media channels.

I love being able to switch between the two, and when I’m going through a client dry spell, I find that staying creative and posting animation-related content helps keep me inspired while also putting things out into the world that may lead to my next client down the road.

AC: What's your #1 piece of advice for animators new to the industry?

ML: Keep experimenting and trying out new techniques. There’s no such thing as running out of creativity, and even though many of the things you try don’t necessarily go anywhere, it’s all experience that adds up and expands your toolbox. It’s a muscle that needs to be worked out regularly.

Plus, you’ll have more awesome animation to choose from when you’re putting together your next showreel or portfolio!

There’s no such thing as running out of creativity...

AC: What's one fun fact about you completely unrelated to animation?

ML:I’m a big sucker for history podcasts, especially if they are about ancient civilizations, such as The History of Rome by Mike Duncan.

I find it fascinating to hear how mankind was able to build such great empires without ever knowing what electricity, cars, or the internet are.

--

Follow along on Mathias's creative journey and find his free educational content on Instagram.

To learn more about working together, find him on LinkedIn or visit his website at www.mathiaslynge.com.

Learn more about Sailfish here.