50 Pieces of Stephen King's Greatest Writing Advice

May 30, 2017 | 13 min read

Over his decades-spanning career, Stephen King has written an astounding 54 novels that have sold over 350 million copies. His work has been adapted into films, miniseries, television shows, comic books, video games, and more. It is no wonder Stephen King's writing advice is so frequently sought after.

King has the unique ability to make readers feel every emotion on the spectrum: love, joy, rage, terror, disappointment, and sorrow. When he talks about writing, aspiring authors should sit up and pay attention.

As writers, we want to make people cry, laugh, and wipe their sweaty palms on their shirts so they can better grip their books. Stephen King has mastered this.

Though he’s an incredibly gifted writer, King shed blood, sweat, and tears to get where he is today, and was gracious enough to share his advice in his book, On Writing—a must-read for aspiring and established authors — as well as multiple interviews and appearances throughout the years.

His advice is the no-bullshit version of all those rejection letters writers receive, probably because King got a truckload himself. As he put it, “By the time I was fourteen the nail in my wall would no longer support the weight of the rejection slips impaled upon it. I replaced the nail with a spike and went on writing.”

In his own words, here is Stephen King's greatest writing advice:

On Getting Started
 1. The Scariest Moment
 2. Starting Out in the Industry
 3. Writing Short Stories

On the Writing Process
 4. The Best Advice He Ever Got
 5. Avoiding Distractions
 6. Starting the Day Writing
 7. The Process
 8. Write Like Yourself
 9. Go Where the Story Leads You
 10. Make Stories About People
 11. Break Up Thoughts
 12. Kill Your Darlings
 13. Avoid Too Much Backstory
 14. The Purpose of Symbolism

On Grammar and Parts of Speech
 15. Don’t Sweat the Grammar
 16. Passive Sentences
 17. Sentence Fragments
 18. Avoid Adverbs
 19. Grammar is Simple
 20. Two Types of Verbs

On Description
 21. Don’t Over-Describe
 22. Keep It Simple
 23. A Learned Skill
 24. Again, Don’t Over-Describe

On Reading
 25. Read A Lot
 26. Duplicating the Effect of Good Writing
 27. The Purpose of Book Genres
 28. Technology and the ‘Death’ of Books
 29. The Importance of Literacy
 30. Good People

On Inspiration
 31. Amateurs Vs. Professionals
 32. On New Ideas
 33. Love it
 34. Fulfillment
 35. Perseverance
 36. Take Risks!
 37. Getting Happy
 38. A Way Back to Life
 30. Your Job is to Show Up
 40. A Support System
 41. Talent Renders Rehearsal Meaningless
 42. Don’t Wait for the Muse

On Editing
 43. Rewrite
 44. Finding Cultural and Thematic Implications
 45. Reality in Fiction
 46. Doors

On Telling the Truth
 47. Rudeness
 48. Bad Writing
 49. Don’t Let Others Shame You
 50. The Most Important Things Are the Hardest to Say

On Getting Started

1. The Scariest Moment

"The scariest moment is always just before you start. After that, things can only get better."

2. Starting Out in the Industry

"You don't always have to take the editor's advice. Sometimes the way you see it is the way it should be. I assume that every writer was a lot smarter and a lot craftier than I was. That turned out not to be the truth."

3. Writing Short Stories

"The novel is a quagmire that a lot of younger writers stumble into before they’re ready to go there. I started with short stories when I was 18, sold my first one when I was about 20 and produced nothing much but – well I wrote a couple of novels but they were not accepted and a lot of them were so bad that I didn’t even bother to revise them, but the short stories were making money and I got very comfortable in that format. And I’ve never wanted to leave it completely behind."

On The Writing Process

4. The Best Advice He Ever Got

"It boils down to what Satchel Paige said: 'Don’t look back, something might be gaining on you.' There will be people who like what you do and people who don’t. But if they’re picking over the last thing and you’re working on the next thing, that’s all yours."

5. Avoiding Distractions

"It's pure habit. I write from probably 7:30 till noon most days. I kind of fall into a trance. It's important to remember that it isn't the big thing in life. The big thing in life is being there if you're needed for family or if there's an emergency or something. But you have to cut out the unimportant background chatter. That means no Twitter. That means not going to Huffington Post to see what Kim Kardashian is up to. There's a time for that – for me, it's usually before I go to bed. I find myself sitting hypnotized and looking at videos of funny dogs, that kind of thing."

6. Starting the Day Writing

"I wake up. I eat breakfast. I walk about three and a half miles. I come back, I go out to my little office, where I've got a manuscript, and the last page that I was happy with is on top. I read that, and it's like getting on a taxiway. I'm able to go through and revise it and put myself – click – back into that world, whatever it is. I don't spend the day writing. I'll maybe write fresh copy for two hours, and then I'll go back and revise some of it and print what I like and then turn it off."

7. The Process

"For me the fun of writing novels isn’t in the finished product, which I don’t care about. There’s a guy over there looking at all the books on my shelf and to me those are like dead skin. They’re things that are done, but I love the process."

8. Write Like Yourself

"I love D.H. Lawrence. And James Dickey's poetry, Émile Zola, Steinbeck... Fitzgerald, not so much. Hemingway, not at all. Hemingway sucks, basically. If people like that, terrific. But if I set out to write that way, what would've come out would've been hollow and lifeless because it wasn't me."

9. Go Where the Story Leads You

"When I started [Salem’s Lot] I thought to myself, 'Well, this will be the opposite of Dracula where the good guys win and in this book the good guys are gonna lose and everybody’s gonna become a vampire at the end of the book.' And that didn’t happen. Because you go where the book leads you."

10. Make Stories About People

"I think the best stories always end up being about the people rather than the event, which is to say character-driven."

11. Break Up Thoughts

"You might also notice how much simpler the thought is to understand when it's broken up into two thoughts. This makes matter easier for the reader, and the reader must always be your main concern; without Constant Reader, you are just a voice quacking in the void."

12. Kill Your Darlings

"Kill your darlings, kill your darlings, even when it breaks your egocentric little scribbler’s heart, kill your darlings."

13. Avoid Too Much Backstory

"The most important things to remember about backstory are that (a) everyone has a history and (b) most of it isn’t very interesting."

14. The Purpose of Symbolism

"Symbolism exists to adorn and enrich, not to create an artificial sense of profundity."

On Grammar and Parts of Speech

15. Don’t Sweat the Grammar

"The object of fiction isn't grammatical correctness but to make the reader welcome and then tell a story."

16. Passive Sentences

"Two pages of the passive voice—just about any business document ever written, in other words, not to mention reams of bad fiction—make me want to scream. It’s weak, it’s circuitous, and it’s frequently tortuous, as well. How about this: 'My first kiss will always be recalled by me as how my romance with Shayna was begun.' Oh, man—who farted, right? A simpler way to express this idea--sweeter and more forceful, as well--might be this: 'My romance with Shayna began with our first kiss. I'll never forget it.' I'm not in love with this because it uses with twice in four words, but at least we're out of that awful passive voice."

17. Sentence Fragments

"Must you write complete sentences each time, every time? Perish the thought. If your work consists only of fragments and floating clauses, the Grammar Police aren’t going to come and take you away. Even William Strunk, that Mussolini of rhetoric, recognized the delicious pliability of language. 'It is an old observation,' he writes, 'that the best writers sometimes disregard the rules of rhetoric.' Yet he goes on to add this thought, which I urge you to consider: 'Unless he is certain of doing well, [the writer] will probably do best to follow the rules.'"

18. Avoid Adverbs

"The other piece of advice I want to give you before moving on to the next level of the toolbox is this: The adverb is not your friend. Adverbs, like the passive voice, seem to have been created with the timid writer in mind. With the passive voice, the writer usually expresses fear of not being taken seriously; it is the voice of little boys wearing shoe polish mustaches and little girls clumping around in Mommy’s high heels. With adverbs, the writer usually tells us he or she is afraid he/she isn’t expressing himself/herself clearly, that he or she is not getting the point or the picture across."

19. Grammar is Simple

"One who does grasp the rudiments of grammar find a comforting simplicity at its heart, where there need only be nouns, the words that name, and verbs, the words that act."

20. Two Types of Verbs

"Verbs come in two types, active and passive. With an active verb, the subject of the sentence is doing something. With a passive verb, something is being done to the subject of the sentence. The subject is just letting it happen. You should avoid the passive voice."

On Description

21. Don’t Over-Describe

"In many cases when a reader puts a story aside because it 'got boring,' the boredom arose because the writer grew enchanted with his powers of description and lost sight of his priority, which is to keep the ball rolling."

22. Keep It Simple

"One of the really bad things you can do to your writing is to dress up the vocabulary, looking for long words because you're maybe a little bit ashamed of your short ones."

23. A Learned Skill

"Good description is a learned skill, one of the prime reasons why you cannot succeed unless you read a lot and write a lot. It’s not just a question of how-to, you see; it’s also a question of how much to. Reading will help you answer how much, and only reams of writing will help you with the how. You can learn only by doing."

24. Again, Don’t Over-Describe

"I’m not particularly keen on writing which exhaustively describes the physical characteristics of the people in the story and what they’re wearing... I can always get a J. Crew catalogue... so spare me, if you please, the hero’s 'sharply intelligent blue eyes' and 'outthrust, determined chin.'"

On Reading

25. Read A Lot

"If you want to be a writer, you must do two things above all others: read a lot and write a lot. There's no way around these two things that I'm aware of, no shortcut."

26. Duplicating the Effect of Good Writing

"You cannot hope to sweep someone else away by the force of your writing until it has been done to you."

27. The Purpose of Book Genres

"As far as I’m concerned, genre was created by bookstores so that people who were casual readers could say, 'Well, I want to read romances.' 'Well, right over there, that’s where romances are.' The thing about genre is, so many people are like little kids who say, 'I can’t eat this food because it’s touching this other thing.'"

28. Technology and the ‘Death’ of Books

"The book is not the important part. The book is the delivery system. The important part is the story and the talent."

29. The Importance of Literacy

"Reading is more than a door opener to a better job. It’s cool, it’s a kick, it’s a buzz. Plain old fun. Non-readers live just one single life. It may be a good one, it may be a great one, but a reader can live thousands. Sometimes when the right book falls into the right pair of hands, it lights a fire that leads to others."

30. Good People

"You know what I like? When I go into someone’s house and ask to use the bathroom and see a bunch of books beside the commode. When I see that, I know I’m with my peeps, you know what I’m sayin’? People who read on the toilet, as far as I’m concerned, good people."

On Inspiration

31. Amateurs vs. Professionals

"Amateurs sit and wait for inspiration, the rest of us just get up and go to work."

32. On New Ideas

"Particularly in the Horror genre there are only three or four good ideas and we’ve all done them before. And it’s really – okay, I mean like, how many times in your life have you eaten eggs? But there’s always a new way to fix eggs and, you know, I look at it that way. You can always find a new way to do it. I think there are as many ideas as there are probing talented minds to explore those ideas."

33. Love it

"I did it for the pure joy of the thing. And if you can do it for joy, you can do it forever."

34. Fulfillment

"I’ve written because it fulfilled me. Maybe it paid off the mortgage on the house and got the kids through college, but those things were on the side – I did it for the buzz...

You can approach the act of writing with nervousness, excitement, hopefulness, or even despair – the sense that you can never completely put on the page what’s in your mind and heart. You can come to the act with your fists clenched and your eyes narrowed, ready to kick ass and take down names. You can come to it because you want a girl to marry you or because you want to change the world. Come to it any way but lightly. Let me say it again: you must not come lightly to the blank page. "

35. Perseverance

"Stopping a piece of work just because it's hard, either emotionally or imaginatively, is a bad idea. Optimism is a perfectly legitimate response to failure."

36. Take Risks!

"Try any goddamn thing you like, no matter how boringly normal or outrageous. If it works, fine. If it doesn't, toss it."

37. Getting Happy

"Writing isn't about making money, getting famous, getting dates, getting laid, or making friends. In the end, it's about enriching the lives of those who will read your work, and enriching your own life, as well. It's about getting up, getting well, and getting over. Getting happy, okay? Getting happy."

38. A Way Back to Life

"Writing is not life, but I think that sometimes it can be a way back to life."

39. Your Job is to Show Up

"Let's get one thing clear right now, shall we? There is no Idea Dump, no Story Central, no Island of the Buried Bestsellers; good story ideas seem to come quite literally from nowhere, sailing at you right out of the empty sky: two previously unrelated ideas come together and make something new under the sun. Your job isn't to find these ideas but to recognize them when they show up."

40. A Support System

"It starts with this: put your desk in the corner, and every time you sit down there to write, remind yourself why it isn't in the middle of the room. Life isn't a support system for art. It's the other way around."

41. Talent Renders Rehearsal Meaningless

"Talent renders the whole idea of rehearsal meaningless; when you find something at which you are talented, you do it (whatever it is) until your fingers bleed or your eyes are ready to fall out of your head. Even when no one is listening (or reading or watching), every outing is a bravura performance, because you as the creator are happy. Perhaps even ecstatic."

42. Don’t Wait for the Muse

"Don't wait for the muse. As I've said, he's a hardheaded guy who's not susceptible to a lot of creative fluttering. This isn't the Ouija board or the spirit-world we're talking about here, but just another job like laying pipe or driving long-haul trucks. Your job is to make sure the muse knows where you're going to be every day from nine 'til noon. Or seven 'til three. If he does know, I assure you that sooner or later he'll start showing up."

On Editing

43. Rewrite

"I cannot emphasize the importance of rewriting."

44. Finding Cultural and Thematic Implications

"In terms of work, once I sit down to write and I’m in the story, all that falls away. I’m not thinking about cultural implications, I’m not thinking about genre, I’m not thinking about any of those things that have to do with what critics would talk about when they analyze fiction — all those things go away. But they only go away in the first draft. And then you put stuff away. When you come back to it, you read it and you say, these are the important things, this is where lightning struck for me. Those are almost always things that are cultural and thematic, and I just try and highlight those."

45. Reality in Fiction

"You can never bend reality to serve the fiction. You have to bend the fiction to serve reality when you find those things out."

46. Doors

"Write with the door closed, rewrite with the door open."

On Telling the Truth

47. Rudeness

"If you expect to succeed as a writer, rudeness should be the second-to-least of your concerns. The least of all should be polite society and what it expects. If you intend to write as truthfully as you can, your days as a member of polite society are numbered, anyway."

48. Bad Writing

"Bad writing is more than a matter of shit syntax and faulty observation; bad writing usually arises from a stubborn refusal to tell stories about what people actually do―to face the fact, let us say, that murderers sometimes help old ladies cross the street."

49. Don’t Let Others Shame You

"I have spent a good many years since―too many, I think―being ashamed about what I write. I think I was forty before I realized that almost every writer of fiction or poetry who has ever published a line has been accused by someone of wasting his or her God-given talent. If you write (or paint or dance or sculpt or sing, I suppose), someone will try to make you feel lousy about it, that's all."

50. The Most Important Things Are the Hardest to Say

"The most important things are the hardest things to say. They are the things you get ashamed of because words diminish your feelings – words shrink things that seem timeless when they are in your head to no more than living size when they are brought out."

BONUS:

 

 
 

More Resources:

"The Last Word: Stephen King on Trump, Writing, Why Selfies Are Evil" - Rolling Stone 

"The Blue-Collar King: An Interview with Stephen King" - LA Review of Books

"Stephen King, The Art of Fiction" - The Paris Review

"Stephen King talks about his writing process" - Bangor Daily News

And most importantly, On Writing by Stephen King.

 

 Freewrite Distraction Free Smart Typewriter

 

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By Benjamin Westland

We've all been there — staring at a blank document, not knowing where or how to start.

Ideas bounce around in my head all day long, but as soon as I sit down in front of my draft, they just won't come out because I can't decide on one of the many things in my head.

Embrace randomness as a creative partner and you'll find that, with the right approach and attitude, that uncertainty is an opportunity for exciting twists and fresh ideas in your writing.

I want to show you a tool that has helped me find a way out of these blocked situations and also improve as a writer. All you need are three six-sided dice and some paper. (Of course, if you’re on the move and don’t have any dice with you, any dice-rolling app on your phone will work.)

Writing with dice can help you make unexpected choices in your writing process that can take your creativity in new directions.

Remember, you don't have to write the perfect story in your first draft. It's about capturing ideas before they're gone. So let go of perfectionism and enjoy the creative process.

Meet The Oracle

This approach is based on the idea that we can ask an “oracle” our questions to steer our writing in interesting and inspiring directions. Just as our friends or partners sometimes offer to do when bribed with coffee and cake. In this instance, however, the oracle is the dice.

The dice take on the role of the oracle, answering our questions and relieving us of the burden of thinking too long about a decision.

“But what questions should I ask, and what do I gain from a generic yes/no answer?” you may ask.

The short answer is: it depends…

It depends on the context in which you ask the questions.

It could be anything from the genre, basic considerations about how you want to tell the story, the characters involved, or the tropes and ideas you want to incorporate. Maybe even the different storylines and how they develop.

All of this is the context in which we make narrative decisions. In this exercise, it’s what will inspire our questions.

When you want to know where the story might go based on what you already know, ask the oracle. Don’t overthink it. Instead, introduce chance and see what the oracle says. You never know when the story will take you in new directions.

 

How do I know what the oracle says…?

The general idea is quite simple: you formulate a question that can be answered yes or no, and roll the three six-sided dice. The oracle will answer with the results you see in the table below.

Add up the numbers on the dice and look up the oracle’s answer in the table.

In addition to clear yes/no answers, the Oracle can also give us more nuanced answers: a weakened form (10,11) and an intensified version (3-4, 17-18). 

Furthermore, if you have extra context from the story to add to the question, apply the modifiers in the below table to the sum of your dice.

 

Confusing? Let’s see how it works in writing a scene:

My Question: Is it raining when Isabel leaves the café? (It’s unlikely, it’s a hot day in the story.)

Result: The three dice show: 4, 4, 3 to equal 11. I subtract 1 for “unlikely.” My final answer is 10. (No, but…) 

This simple question alone created a better atmosphere in the scene — and it also gave me some ideas for a later scene in which the approaching summer storm influences the rest of the story.

 

Let's have a look at a longer example: how I use the oracle at the very start of drafting a story.

All I have prepared for this is the dice, my Freewrite, a stack of blank index cards, and a small hourglass.

I use the index cards for lists of things that are relevant to my ideas, sometimes prepared, sometimes made up as I write to let the dice make a decision. One of the lists I created before the first session was a collection of interesting genres that I liked for my next story.

I randomly drew three themes from that list: Victorian, Supernatural, and Soldier.

I already liked this combination, and the first ideas didn’t take long to come. I asked some oracle questions ("Is this set in Victorian times?”, “Is it a haunted house?”, etc.) to help me figure out the basic setting. What I learn is that we are not in Victorian times, but the story takes place in a Victorian villa that is said to be haunted. The villa has been converted into a hotel and has attracted many tourists since the bloody history of the house became known on the internet.

With a few more questions, I learn that the protagonists are guests at the hotel. One of the protagonists has been trying unsuccessfully for years to become famous as an influencer of supernatural phenomena — with little success. He has his best friend with him, who has just finished his studies and has been persuaded to go on a trip. He doesn't believe in ghosts.

That's enough information for me to work with for the setting. I take notes on an index card and ask the oracle where to start. Turns out the two friends have just arrived by train and are making their way through the old town to the villa.

I turn the hourglass and start to write.

The sand runs out as the two protagonists navigate through the hustle and bustle of the town and get lost in the maze of winding streets. The hourglass tells me it's time to interrupt my writing with a random event. I use a combination of oracle questions and spontaneous lists of possibilities that come to mind. Again, I let the dice decide which option to choose.

I find that my protagonists are approached by a merchant and lured into his shop. There, they discover an old object that seems to magically attract them. Cool! The scene has gained a bit more flavor thanks to this visit. I also wonder what the object has to do with anything. I turn the hourglass again and keep writing to find out.

  

 

The dance between predictability and spontaneity is fascinating, and I hope this has given you a small, helpful insight into the oracle approach.

My recommendation is to choose an existing project first and use the oracle at specific points in the writing process. The advantage to this is that you will already know more about the context, and it may be easier to make your first lists of ideas or to know when or how to ask the oracle questions.

If you prefer to start from scratch, take a writing prompt of your choice and brainstorm with the oracle to find a starting point for the first scene.

Happy writing!

--

Ben Westland is a freelance ghostwriter, editor, and author of interactive fiction, bringing a diverse background in computer science, product development, and organizational change. Ben holds a doctoral degree and has authored two scholarly works on knowledge management, as well as various interactive narratives that employ storytelling to enhance organizational training.

Ben is one of the editors of inspiration.garden, an inspirational creativity magazine, and has recently launched storyhaven.online to publish his serial fiction as he explores new narrative forms.

Having lived and researched in Spain and Japan, Ben now draws on his experience to create immersive stories and help others find their creative voice.

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