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How to Write Like J.R.R. Tolkien

Harrison Cook
October 03, 2024 | 5 min read

It’s easy to picture J.R.R. Tolkien sitting down and cranking out one fantasy masterpiece after another. After all, that’s how we read and experience his stories today.

But in actuality, it took the writer 14 years and a very intensive writing process to complete the writings of Middle Earth we know and love today.

While he was writing The Hobbit, Tolkien simultaneously worked on the collected writings that would eventually become The Silmarillion. This would later serve as the “history book” of Middle Earth, detailing the races, languages, regions, geographies, and histories of this fantasy world.

This level of detail is no surprise to any Tolkien fan given his books usually include hand-drawn pictures of the monuments, layouts, ruins, and alphabets. But what may surprise even the most devoted Tolkien fans is that he came up with the world first — starting with the map — and then made a story to fit it. This exemplifies what Tolkien called his sense of “discovery.”

Let’s dig into four concepts that Tolkien relied upon to create his genre-defining world.

1. Tolkien Utilized Freewriting

Famously, Tolkien, a professor at the time, wrote the first sentence of The Hobbit — “In a hole in the ground there lived a hobbit” — on an unused sheet of paper from a student’s assignment. Inspiration and discovery can strike at any moment, even when you’re grading a mountain of undergraduate work or doing other monotonous tasks.

Trying to fit his massive world into a narrative, Tolkien would often get lost in the lore before he realized he had a story. For instance, he created the history behind the magical items for the wizards (the five rods) before the actual characterization of the wizards themselves. Gandalf was strangely absent in the first drafts of The Fellowship, yet became increasingly active as the journey continued, but Saruman, from the beginning, always commanded the tower of Isengard.

Tolkien, a professor at the time, wrote the first sentence of The Hobbit — “In a hole in the ground there lived a hobbit” — on an unused sheet of paper from a student’s assignment.

Tolkien had the tendency, often described in his letters to friends and family, to write something down, build a character around it, and then describe it as if a painter were painting a picture. One step leads to another, which happened so organically, Tolkien often forgot he did it.

For instance, he had no recollection of writing Ents into the world, though The Two Towers wouldn’t be the same without Treebeard.

In one of his letters, Tolkien recounts writing the first chapter of The Hobbit, forgetting about it, and then moving on to another chapter.

“I myself can still see the gaps. There is a very big gap after they reach the eyrie of the Eagles. After that I really didn't know how to go on. I just spun a yarn out of any elements in my head. I don't remember organizing the thing at all."

Tolkien was also a serial reviser, so a majority of his writing practice was to just get it down on paper, much like freewriting, or how a painter applies layers of paint. Eventually, it comes together in one cohesive image.

A majority of his writing practice was to just get it down on paper, much like freewriting, or how a painter applies layers of paint. Eventually, it comes together in one cohesive image.

2. Tolkien Revised Extensively

Tolkien went so far as to create several fictitious languages for his world, so it’s no surprise that he went through several concepts and drafts throughout his revision process. He celebrated change in almost every aspect of his writing practice, from changing the names of places and characters between drafts to even the routes the characters took on his hand-drawn map.

It’s noted in The History of Middle-Earth that a publishing assistant would have to collect Tolkien’s fresh pages before he had a chance to revise them because he had a hard time stopping. Perfectionism is truly a pain.

The publishing assistant would also track Tolkien’s edits (mainly names and locations) to see if they changed in the revision process. There’s probably no bigger change than with the king himself, Aragorn.

Originally, Tolkien had Aragorn penned as a Hobbit character called “Trotter.” However, he was perplexed how to make Trotter fit within the existing story. Frontloaded, it seemed Frodo had enough help to get him to Rivendell. So, eventually, Trotter transmuted from a hobbit to an elven ranger to a human ranger, and finally to the human ranger with kingly claims that we see in the series.

...A publishing assistant would have to collect Tolkien’s fresh pages before he had a chance to revise them because he had a hard time stopping. Perfectionism is truly a pain.

3. Tolkien Took Creativity Breaks

Look up any photograph of J.R.R. Tolkien and you’ll find at least two commonalities: he’s generally depicted surrounded by a library of books and usually with his pipe.

Tolkien — and his characters in The Lord of the Rings — smoked as a way to unwind and enjoy the simple comforts in life, a practice which was common at the time. As an Oxford professor and literature specialist, he also read widely. But perhaps most importantly, he let his creativity abound in other ways.

When he grew tired of writing, Tolkien would bounce to another project, like practicing the calligraphy of the Elvish alphabet or making detailed sketches of mystical landmarks he wanted the reader to precisely picture during their journey with the book.

In the early phases of Middle Earth, Tolkien would often start with a map and fill in its typography. The physical characteristics the map took on would later translate to physical obstacles his characters would have to overcome.

In fact, Tolkien frequently used a typewriter to write because his hand would cramp from too much pen work. In his letter writing to friends, which is another good break from your creative writing, he’d apologize for this correspondence not being a hand-written note.

Perhaps most importantly, [Tolkien] let his creativity abound in other ways.

4. Tolkien Knew Writing Is a Marathon

It took Tolkien fourteen years to fully complete The Lord of the Rings, including some additional Middle Earth books. In interviews, he says he created Sauron and Morgoth as an undergraduate, years before he penned the first sentence of The Hobbit.

This simply proves the old adage true — writing is a marathon, not a sprint.

In taking his time, Tolkien was able to create maps by hand, filled with geography, history, and incredible details. And, in doing so, he gave us one of the richest and most beloved fantasy series of all time.

Tolkien was able to create maps by hand, filled with geography, history, and incredible details. And, in doing so, he gave us one of the richest and most beloved fantasy series of all time.

 

[RETURN TO “WHAT WRITERS CAN LEARN FROM JRR TOLKIEN.”]

 

Resources

The History Zone. “Https://Www.Youtube.Com/Watch?v=mV9A50Bkf1A.” YouTube, YouTube, 1962, www.youtube.com/watch?v=mV9A50Bkf1A.

The Letters of J.R.R. Tolkien, edited by Christopher Tolkien and Humphrey Carpenter, HarperCollins, 1981.

Tolkien, J. R. R., and Christopher Tolkien. The History of Middle-Earth. Houghton Mifflin Harcourt, 2020.

Wayne G. Hammond and Christina Scull, The Art of The Lord of the Rings by J.R.R. Tolkien. London: HarperCollins, 2015.

Zaleski, Philip and Carol Zaleski. The Fellowship: The Literary Lives of the Inklings. USA: Farrar, Straus and Giroux, 2015.

November 21, 2025 4 min read

For the release of Sailfish, our new firmware update for Smart Typewriter Gen3 and Traveler, we created a brand-new boot-up animation to surprise and delight our writers.

We worked with talented Danish animator Mathias Lynge to bring our experience of the writer's journey to life.

We had a blast visualizing the writer's journey in this new way. Our engineers also had a blast (or something less than a blast) figuring out how to adjust this fun, playful animation to E Ink's very tricky specifications. Hello, refresh rate woes! But we think the result is pretty fun.

"The little animation made my day when I noticed. I love a good flourish."

- Freewrite user

The process of creating this animation was long and full of Zoom calls where we deeply discussed the writing process. We were struck through those conversations by how much overlap there is in creative processes of all disciplines.

So we sat down to chat with Mathias about his creative process and what it's like being a full-time animator.

ANNIE COSBY: Let's start with the basics. What kind of art do you make?

MATHIAS LYNGE: I'm a 2D animator and motion designer working freelance with a wide range of clients. The style varies depending on the project, but it’s usually either a hand-drawn look animated frame-by-frame on a drawing tablet, or a more digital, vectorized look made in After Effects.

While much of what I do is commercial work, I try to keep up with my own passion projects as well. That could be a 10-second Instagram loop of a nature scene, or an interesting character design I’ve sketched down with a pencil. It’s there that I get to sharpen my skills and try out new techniques, which often find their way into later client projects.

AC: You often share educational content on social media for other artists. Are you formally trained, or did you teach yourself?

ML: I’m mostly self-taught. I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

When I first heard terms like “motion design” and “The 12 Principles of Animation” I was on a student exchange program at UCSB in California, where I had chosen a class called "Introduction to Animation." It was a big eye-opener for me, and from that point I was hooked.

But it’s mainly been online YouTube tutorials and my existing drawing experience that have taught me what I know.

Now, I have a big presence on social media, where I share my art as well as educational content centered around animation in Adobe After Effects, so I guess you could say that I'm also an animation influencer!

I’ve been drawing for as long as I can remember, but it wasn’t until I went to university that I realized drawing could become a career.

AC: That's actually how I first found your work. Do you have any specific artists who inspire you?

ML:In the world of 2D animation, I have a list of personal heroes that inspire me with their unique style: Reece Parker, Ariel Costa a.k.a. BlinkMyBrain, and Tony Babel, to name a few.

I also find a lot of inspiration from illustrators and painters I discover online, on platforms such as Pinterest. Last year I made a sparkling water animation that was heavily inspired by Cornwall-based artist Gordon Hunt. He makes these beautiful nature-inspired pointillist paintings that capture how light hits the ocean using colorful dots of paint. I tried to recreate that effect using After Effects to bring it to life, and it led me to a whole new way of animating within the program.

AC: Where else do you draw inspiration to create your work?

ML: I’m heavily inspired by the nature and cityscapes around me in Copenhagen, and I find that taking long walks through parks or down the streets of my neighborhood really sparks my imagination.

I’ll often carry around a sketchbook to quickly scribble down an idea or a loose sketch of something I find interesting, such as seeing how the light from a lamppost hits the surrounding leaves, or how the wind moves the tree in a certain way.

Then I’ll think to myself, “I wonder if I can recreate that motion using a specific technique in After Effects?”

I’m heavily inspired by the nature and cityscapes around me in Copenhagen...

AC: What does your daily routine look like as a full-time artist?

ML: It varies a lot, but I’m usually either working hard on a client project or tinkering away with a new animation tutorial for my social media channels.

I love being able to switch between the two, and when I’m going through a client dry spell, I find that staying creative and posting animation-related content helps keep me inspired while also putting things out into the world that may lead to my next client down the road.

AC: What's your #1 piece of advice for animators new to the industry?

ML: Keep experimenting and trying out new techniques. There’s no such thing as running out of creativity, and even though many of the things you try don’t necessarily go anywhere, it’s all experience that adds up and expands your toolbox. It’s a muscle that needs to be worked out regularly.

Plus, you’ll have more awesome animation to choose from when you’re putting together your next showreel or portfolio!

There’s no such thing as running out of creativity...

AC: What's one fun fact about you completely unrelated to animation?

ML:I’m a big sucker for history podcasts, especially if they are about ancient civilizations, such as The History of Rome by Mike Duncan.

I find it fascinating to hear how mankind was able to build such great empires without ever knowing what electricity, cars, or the internet are.

--

Follow along on Mathias's creative journey and find his free educational content on Instagram.

To learn more about working together, find him on LinkedIn or visit his website at www.mathiaslynge.com.

Learn more about Sailfish here.

November 19, 2025 3 min read

The E Ink delay is officially dead. Introducing the Freewrite firmware that transforms typing on E Ink once and for all.

October 26, 2025 2 min read

NaNoWriMo has fallen. A band of rebels known as NoNotWriMo has risen to take its place.

Every November, writers around the globe attempt to write 50,000 words in one month. But last year the organization behind the beloved National Novel Writing Month disintegrated.

In 2025, it's more important than ever to support feats of human creativity. So an intrepid group of humans has banded together to face the antagonist of our age.

Join us in the fight against the Modern Prometheus.